This game is a fantastic improvement above the original, with some great homages to it as well.
If I had some nitpicks, however, it would be the inability to drag and drop sort your truck's chest. Any chance for this UX improvement? Also, the ammo counter only goes up to 99 in the UI, but the game appears to be keeping track of additional ammo as I have seen this number not go down when using ammo for which I have collected more than 99. Perhaps this should be capped, or raise the display value above 99?
Finally, it would be great if some items which can never be used again, such as the empty gas cans, just auto-deleted from your inventory or chest, but that's an issue that a manually sortable truck chest could allow players to organize for themselves.
More to come but could you share this gameplay out for me. As for the game it seems I am progressing easy enough. :) LOVE you game, and I hope to reach the best ending.
YUS! We got more on the way. The Stylish one got further than before but we are not done yet in beating down these foul monsters and sending them to my buddy Grim.
Did you make all the music, or was it made by somebody else? if you did make the music, the boss fight music is the best thing I have heard in a while.
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This game is a fantastic improvement above the original, with some great homages to it as well.
If I had some nitpicks, however, it would be the inability to drag and drop sort your truck's chest. Any chance for this UX improvement? Also, the ammo counter only goes up to 99 in the UI, but the game appears to be keeping track of additional ammo as I have seen this number not go down when using ammo for which I have collected more than 99. Perhaps this should be capped, or raise the display value above 99?
Finally, it would be great if some items which can never be used again, such as the empty gas cans, just auto-deleted from your inventory or chest, but that's an issue that a manually sortable truck chest could allow players to organize for themselves.
version 1.5 is live! Widescreen and extras menu added!
Hey all i just made version 1.2 for any interested. rolled out some tweaks and fixes after seeing many people stream this on twitch.
VERSION CHANGES:
-AA batteries show correct image when equipped
-can skip bad ending
-oculum cerebrum costs much less mana
-spells are described in inventory if mind is high enough to cast
-zombies are slightly weaker to fire
-tire change shows wasd instructions
-fixed weird text behavior when asked a yes or no question
-removed unneccesary healthbar from tower puzzle
-can exit the rag ending
-slide puzzle image shown beforehand
-fixed some graphics proven to be unclear
-various tiny graphics
-minor script fixes
This game is too good. I LOVE IT I honestly can't wait to see what other secrets there are in this game. :D
More to come but could you share this gameplay out for me. As for the game it seems I am progressing easy enough. :) LOVE you game, and I hope to reach the best ending.
We are doing it again seeing just how far we can go and try and get the best ending.
YUS! We got more on the way. The Stylish one got further than before but we are not done yet in beating down these foul monsters and sending them to my buddy Grim.
I have to say I got NO WHERE with this game, but I shall play it again and see how far I get. I am still confused on how combat works.
When i try to start the game it says it may put my PC at risk.
That's because it's an EXE file. All the programs here are checked by a virus scan so I promise it's clean lol. Windows always warns about EXE files.
Did you make all the music, or was it made by somebody else? if you did make the music, the boss fight music is the best thing I have heard in a while.
no i didnt i'm a hack that uses old game music :). That partticular track is Annihilate by Destroid
this game is godlike. nothing more needs to be said.
This game was pretty rad. though, I'd like to know if there's a way to save the purple shirt girl.
she be dead no matter what lol. unless i finish the extra content some day